example 1 (considering player is RED)
lose condition - all player units dead
victory condition - build 6 farms and 3 barrack and 2 mills and 10 grunts AND kill blue castle
additions - no

example 2 (considering player is WHITE)
lose condition - hero must survive
victory condition - bring hero to region AND kill orange knights AND kill all enemy shipyards except blue (and player who is WHITE)
additions - peons can build portals, portals can teleport to other portals

example 3 (player color is not important here)
lose condition - at least 2 RED footmans and at least 3 YELLOW ogres must survive
victory condition - kill enemy hero
additions - peons can build runestones; runestones give haste and blood.

example 4 (player color is not important here)
lose condition - heroes must survive
victory condition - destroy all dark portals and runestones (of neutral player)
addition - only Hadgar can destroy portal; only Tyralyon can destroy runestone

example 5 (considering player is BLUE)
lose condition - all player units dead OR red comp have more than 50000 gold
victory condition - kill red
addition - orc player can build hero Teron from TH on tier 2; Teron have death aura

example 6 (player color is not important here)
lose condition - hero survive
victory condition - kill all enemies
addition - when player bring hero to some region he will receive message (and receive it ONLY 1 time)
AND hero get new ability after this